Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many a...
Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many a...
Job Description
When you’re a Level Designer at Ubisoft Saguenay, you are the creator and director of interactive experiences that will touch the player. You bring the overarching story of the game to life by combining a selection of challeng...
Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many a...
Les équipes d’Ubisoft comptent 20 000 personnes réparties sur plus de 30 pays à travers le monde et sont liées par une mission commune : enrichir la vie des joueurs et des joueuses par des expériences de jeu originales et mémorables. Leur énergie et...
The animation technical director (TD) will ensure the quality of the technical content produced by their working unit. The incumbent must optimize team productivity through pipeline processes by taking online user needs into account. The TD will car...
Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many a...
Job Description
As an online programmer at Ubisoft Montreal, you will support the production teams by shaping the connected experience of online players. You will design, develop, optimize, deploy, and maintain the systems, features, and serv...
Job Description
The Voice designer will implement the artistic vision and technical and organizational content pertaining to the voices/dialogues at all game production phases (design, prototype, create, support and implement).
What you'll...
Job Description
The incumbent supports and innovates animation systems. Working closely with animators, riggers, game designers and programmers, you will work with mocap data, lip sync and facial animation systems, animation and physics rigs,...