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Display Technology Architect


Apple Inc.


Location

Cupertino, CA | United States


Job description

The Display Hardware Technology Engineering organization is looking for a cross-functional display technology architect to bring to life new display features that will surprise and delight Apple customers. You will use your system design expertise to analyze, architect, and implement complex next-generation display technologies that have direct and highly visible customer impact. In this interdisciplinary and highly technical role, you will be collaborating with EE, software, firmware, system and silicon teams to architect and build solutions that span these domains. You will also engage with internal customer experience partners and the Pro Workflow team to better understand and serve customer requirements with your designs. Join us in building solutions to the most challenging customer problems in a way only Apple could do.

Key Qualifications

Description

- Leads development of complex display features and subsystems spanning hardware, pixel pipeline, firmware, and software from concept through delivery - Define HW/FW/SW system architectures including interfaces and interactions, silicon definition, integration with other subsystems, display timing, communication flows, and programmables - Develops and authors high-quality and thorough engineering requirements and specifications for cross-functional teams - Performs detailed engineering analysis and design in interdisciplinary teams to bridge the gap between theory and implementation - Conceptualizes, investigates, and drives new display technologies and features through independent research, prototyping, modeling, and demos - Supports design implementations and prototypes at the hardware, firmware, and software levels as well as in the factory - Defines performance metrics and requirements considering power, performance, human perception, and customer experience requirements - Envisions novel ideas, concepts, and applications that will propel our displays to new levels of quality and performance - Has a passion for applying their unique technical skills to improving the experience of Apple customers

Education & Experience

BS and a minimum of 10 years relevant industry experience

Additional Requirements

Pay & Benefits

- Leads development of complex display features and subsystems spanning hardware, pixel pipeline, firmware, and software from concept through delivery - Define HW/FW/SW system architectures including interfaces and interactions, silicon definition, integration with other subsystems, display timing, communication flows, and programmables - Develops and authors high-quality and thorough engineering requirements and specifications for cross-functional teams - Performs detailed engineering analysis and design in interdisciplinary teams to bridge the gap between theory and implementation - Conceptualizes, investigates, and drives new display technologies and features through independent research, prototyping, modeling, and demos - Supports design implementations and prototypes at the hardware, firmware, and software levels as well as in the factory - Defines performance metrics and requirements considering power, performance, human perception, and customer experience requirements - Envisions novel ideas, concepts, and applications that will propel our displays to new levels of quality and performance - Has a passion for applying their unique technical skills to improving the experience of Apple customers BS and a minimum of 10 years relevant industry experience


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