Compositing Frameworks Engineer, GPU Graphics & Display Software
Location
Cupertino, CA | United States
Job description
Apple's GPU Software team provides developers access to harness the power of the GPU across all of Apple's innovative products, from iPhone, iPad, Apple TV, Apple Watch to Mac product line. Our team’s responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices on all of Apple’s hardware.
Join our team and you’ll collaborate with engineers across Apple to develop tools and APIs to enable developers to produce groundbreaking applications for graphics, machine learning, and compute!
We're seeking an engineer to work on our Apple Silicon Compositing Frameworks Team, which is responsible for feature development for UI Compositing & Rendering, new HW bringup, as well as functional development of drivers, firmware & system software for copying, scaling, tone mapping and support video and display acceleration.
Key Qualifications
- Good Programming with knowledge of C/C++
- Excellent software design, problem solving and debugging skills
- Experience with parallel and asynchronous processing
- Strong kernel-mode driver development skills and Operating System concepts
- Knowledge of display technologies, image scaling, filtering, video formats & standards
Description
We are seeking a results-oriented, dedicated and focused individual with a strong passion to learn and succeed.
As a key member of our team, you will be responsible for developing features for future products, bringing those features from initial concept, through development, leading to hardware bringup, validation and continued multi-functional support across various teams like Display, Color, Video, Camera and other subsystems.
You will also be collaborating more broadly with hardware design, verification, performance and architecture teams within our Silicon Engineering Group. Responsibilities also include development of frameworks and enhance methodologies for frame composition and presentation, advancing with new and upcoming hardware technologies. This will also encompass architecting and developing driver mechanisms to take advantage of new features, collaborating multi-functionally with Frameworks, OS and Hardware teams. Other responsibilities include debugging and optimizing of features during silicon bring-up and assisting with hardware bring-up in a fast-paced silicon debug environment.
The Compositing Frameworks team is focussed on new product development, including software features ranging from UI composition and video playback to various display technologies, plus performance, power management, silicon architecture, development and validation. A successful candidate is very detail oriented, possessing excellent debug and problem solving skills, and a passion for kernel device drivers, firmware and graphics.
If this sounds like a role that could be of interest, get in touch!
Education & Experience
Technical BS/MS degree or equivalent experience.
Additional Requirements
- Understanding of CPU or GPU architectures
- Excellent written and oral communication skills
- Development experience on Unix, Linux or Mac OS
Pay & Benefits
- At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $116,105.60 and $208,300.00 annualized, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program. Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
We are seeking a results-oriented, dedicated and focused individual with a strong passion to learn and succeed.
As a key member of our team, you will be responsible for developing features for future products, bringing those features from initial concept, through development, leading to hardware bringup, validation and continued multi-functional support across various teams like Display, Color, Video, Camera and other subsystems.
You will also be collaborating more broadly with hardware design, verification, performance and architecture teams within our Silicon Engineering Group. Responsibilities also include development of frameworks and enhance methodologies for frame composition and presentation, advancing with new and upcoming hardware technologies. This will also encompass architecting and developing driver mechanisms to take advantage of new features, collaborating multi-functionally with Frameworks, OS and Hardware teams. Other responsibilities include debugging and optimizing of features during silicon bring-up and assisting with hardware bring-up in a fast-paced silicon debug environment.
The Compositing Frameworks team is focussed on new product development, including software features ranging from UI composition and video playback to various display technologies, plus performance, power management, silicon architecture, development and validation. A successful candidate is very detail oriented, possessing excellent debug and problem solving skills, and a passion for kernel device drivers, firmware and graphics.
If this sounds like a role that could be of interest, get in touch! Technical BS/MS degree or equivalent experience.
Job tags
Salary