3D Look Development Artist
Location
Culver City, CA | United States
Job description
Apple’s Human Interface VFX team designs product experiences, from early ideation all the way through to the shipping product. To ensure high-quality results, we work closely with other HI design teams, software teams, graphics engineers and product marketing.
Key Qualifications
- 10+ years experience working with techniques and technologies for CG rendering and look development in feature film, VFX, and/or games
- Extensive knowledge of and experience creating photorealistic assets to include digital environments and humans — including look development of body, face, cloth, and hair
- Excellent ability to discern and manipulate light, shade, color, and intricate details to create physically-based photorealistic imagery
- Expertise crafting advanced shading networks in Maya or Houdini
- Solid understanding working with V-Ray, Arnold, Karma or other ray trace renderers
- Highly proficient collaborating with texture artists working in Photoshop, Mari, Substance 3D painter, and ZBrush.
- Ability to scale work from large data sets to real-time mobile assets while maintaining quality
- Excellent communication and collaboration skills
- Self managed, self motivated, and able to learn new pipeline and procedures
Description
We are looking for a world-class look development artist to help us achieve the highest levels of photorealism in our designs. You will leverage your experience in look development to create shaders and materials for photorealistic digital content. The ideal candidate will flourish in a fast-paced environment while continuing to push the boundaries of what is achievable with next-generation technology.
Education & Experience
BA/BFA in Digital Media/Visual Effects/Animation or equivalent industry experience
Additional Requirements
- Familiarity with photogrammetry
- Python scripting is beneficial
- Experience working with external art teams and outsource partners
- Strong leadership and mentoring abilities and interpersonal skills
- Ability to find creative solutions for technically challenging tasks
Pay & Benefits
- At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $161,700.00 and $284,900.00, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits. Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program. Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
We are looking for a world-class look development artist to help us achieve the highest levels of photorealism in our designs. You will leverage your experience in look development to create shaders and materials for photorealistic digital content. The ideal candidate will flourish in a fast-paced environment while continuing to push the boundaries of what is achievable with next-generation technology. BA/BFA in Digital Media/Visual Effects/Animation or equivalent industry experience
Job tags
Salary