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Pipeline Engineer - Culver City


Apple Inc.


Location

Culver City, CA | United States


Job description

The Apple Human Interface Design team conceptualizes, designs and creates the user experience for all Apple products and services. Your ideas can impact the interaction, graphic, sound, and haptic experiences used by millions of people across the world. Apple Human Interface Design is seeking an outstanding Pipeline Engineer to work in a multifaceted department, building and supporting tools and workflows our designers rely on to create Apple’s world-renowned products.

Key Qualifications

Description

You’ll be expected to take responsibility for day-to-day hands-on work as well as long term, high level technical strategy for your projects. You’ll have the freedom to work from the infrastructure to the interface and the responsibility to support what you build. You’ll participate in planning for our overall team roadmap and be expected to drive your projects from concept to completion. You’ll be involved in projects supporting concept design, prototyping, delivery to engineering, review, asset management, workflow automation, and distributed rendering/ compute. You’ll have connections with experienced systems, network, security, and desktop engineers managing infrastructure for our department and others at Apple but we’ll depend on your experience and initiative to deliver innovative solutions that fit the studio’s unique requirements.

Education & Experience

Bachelor's degree in Computer Science or equivalent experience preferred.

Additional Requirements

Pay & Benefits

You’ll be expected to take responsibility for day-to-day hands-on work as well as long term, high level technical strategy for your projects. You’ll have the freedom to work from the infrastructure to the interface and the responsibility to support what you build. You’ll participate in planning for our overall team roadmap and be expected to drive your projects from concept to completion. You’ll be involved in projects supporting concept design, prototyping, delivery to engineering, review, asset management, workflow automation, and distributed rendering/ compute. You’ll have connections with experienced systems, network, security, and desktop engineers managing infrastructure for our department and others at Apple but we’ll depend on your experience and initiative to deliver innovative solutions that fit the studio’s unique requirements. Bachelor's degree in Computer Science or equivalent experience preferred.


Job tags

RelocationWork alone


Salary

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