Electronic Arts
Location
Indiana | United States
Job description
At Electronic Arts, we exist to inspire the world to play. We create amazing experiences for our players everywhere and we consider our players' experiences first in everything we do.
As Director of Product Design, you will be working on developing our UX strategy, reusable design systems, and overall driving our UI/UX specialties to support amazing Live Operations and Live Service game experience tooling. This is for an internal team, and does not include in-game or game design asset work.
The team that this role will work within is made up of a broad group of highly specialized ICs, with a robust Leadership team whose focus is on culture, collaboration, and making development easier for our game team partners through amazing, bleeding-edge technology development.
Note that this is not a game studio design role **
Only applications with a portfolio submission will be considered **
Responsibilities
Requirements
Ceci ne s’applique pas au Québec.
COMPENSATION AND BENEFITS The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs. BASE SALARY RANGES • California (depending on location e.g. Los Angeles vs. Sacramento):We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
Job tags
Salary