Graduate Environment Artist
Location
Leamington Spa, Warwickshire | United Kingdom
Job description
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.
As Graduate Environment Artist, you will be responsible for ensuring the worlds we create delight our players with the highest quality visuals that provide the settings for memorable experiences. You have an eye for detail and composition that enables you to make environments feel believable, taking pride in all the work you and your team make. You ensure quality by supporting and mentoring the environment artist team, helping to build a healthy culture where everyone can excel.
Key Duties Include
- Work with the Art Director and Lead Environment Artist to create a cohesive and immersive game world that meets the creative and technical requirements of the project
- Create 3D models and textures of environmental assets such as buildings, terrain, vegetation, and props
- Ensure that the game environments are visually consistent and meet the established art style and technical guidelines
- Collaborate with other departments such as level design and lighting to ensure that the environment assets are optimized and integrated into the game world effectively
- Assist in developing and implementing new techniques and tools to improve the quality and efficiency of the environment art pipeline
- Stay current with the latest industry trends and techniques in environment art and share knowledge with the rest of the team
- Maintain clear communication with team members to ensure that project goals and deadlines are met
Requirements
- Excellent communication skills (written and verbal)
- Excellent collaboration skills, you thrive working as part of a team
- An excellent portfolio with recent examples of Environment Art
- Strong understanding of shape, form and composition.
- Excellent Proficiency with 3D industry standard tools such as Maya, 3ds Max, Blender
- Excellent proficiency with surfacing tools such as Photoshop and Substance Painter
- Proven abilities in producing optimised 3D assets for games
Desirable
- Experience with Unreal Engine or other game engines is a plus
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support
Job tags
Salary