Senior Programmer (UK Only Remote)
Location
United Kingdom | United Kingdom
Job description
Join a Remote-First Studio and Shape Immersive Experiences! Seeking Head of Creative Design!
Are you passionate about creating immersive experiences using the latest technology? This cutting-edge studio, specializing in Unreal, is pushing the boundaries of games and entertainment with proprietary and high-profile collaboration projects. As a remote-first studio, now is the perfect time to join this rapidly expanding developer.
We are seeking a highly skilled and motivated individual to help develop and deliver high-quality game code for AAA Unreal Engine 4 projects, both for the studios own proprietary projects ad high profile co-development partners.
Please note : This studio is unable to offer visa sponsorship at this time.
Responsibilities
- Collaborate with the programming team to develop fully realised and working game systems.
- Communicate and collaborate with the Programming & Design Team to assist in delivering polished and immersive gaming experiences that meet design and technical requirements.
- Create and maintain game logic for gameplay mechanics and other supporting game play systems, including written automated tests.
- Work within the specification guidelines of the project and technology, keeping performance in mind as well as working with others to debug potential issues.
- Profiling and optimising code for memory and performance considerations on a per platform basis.
- Be responsible for scoping tasks, working to deadlines and communicating with production and if problems arise.
- You will be responsible for testing own logic by authoring automated tests as well as some manual validation testing.
- Participate in code reviews as a reviewer, observer or author and assist in sharing knowledge making sure standards and efficiency are upheld.
- Create technical designs and host discussions when creating new systems or expanding existing ones.
- Assist in maintaining existing documentation.
Requirements
- 3 years of professional C++ experience in the games industry producing production quality code.
- Demonstrate excellent understanding of Unreal Engines tools and actor based pipeline.
- Strong understanding of content structure and management of C++ code bases with the ability to quickly learn existing code bases.
- Good level of debugging skills, with the ability to perform profiling and optimisation.
- In-depth knowledge of Unreal Engine 4 blueprint logic and gameplay logic assemblies.
- Can quickly create prototypes to match design criteria.
- Understanding of sound programming practices.
- In-depth knowledge of at least one of the following areas: Engine, AI, UI, Audio, Gameplay, Physics, Rendering, Multiplayer.
Desirable Skills
- Ideally 5 years of professional C++ experience in the games industry producing production quality code.
- Multiplayer development experience.
- Experience using Unreal Engines replication systems.
- Broad knowledge of multiple areas of programming (Engine, AI, UI, Audio, Gameplay, Physics, Rendering, Multiplayer).
- Knowledge and experience writing code for telemetry capture systems in live games in order to determine a features success and help drive future content.
For a confidential chat or to apply, reach out to Tom Winter: [email protected] | 0117 284 0422 |
Tom leads mustard's Gaming recruitment desk focusing on all things Art, Animation and Design, working closely with Indie and AAA studios to find the best talent in the UK's ever-growing Games Industry.
Job tags
Salary
£40k - £45k per annum