6+ years of experience of mobile game development as Unity / Unreal programmer with strong hold on C# / C++ programming skills.
Excellent working knowledge of OOP, design patterns, algorithms, and data structures Experience debugging, maintaining, and improving existing codebase.
Key Responsibilities
Maintain and optimize existing game systems.
Develop new and enhance existing technologies in the game.
Meet deadlines and produce high-quality code.
Debugging, Profiling, Optimizations and bug fixing.
Good communication skills and strong collaboration with team members.
Contribute to Technical planning, road mapping of the product and estimation of tasks.
Review code of the fellow engineers.
Inspire and mentor less experienced team members.
Additional qualifications
Profiling experience for IOS, Android using Unity profiler and XCode profiler.
Knowledge of Unity s Render pipelines and rendering techniques.
GPU/CPU profiling and optimisation experience.
Knowledge of Unity s URP/HWRP Experience in DirectX/Opengl and Shader languages HLSL/GLSL or any other vendor-specific shader programming languages