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Unreal Artist


The Mill


Location

Bangalore | India


Job description

Company Description

The Mill is a global creative partner for agencies, production companies and brands, working across multiple media channels and platforms. We are trusted specialists in Visual Effects, Creative Production and Experience design. Our projects include the creation of digital products and virtual experiences, as well as world class VFX and video production for the Advertising and Brand Experience industries. We are a vibrant network of talented Artists, Producers, Directors and Creative Technologists from multinational backgrounds. We nurture innovation, flexibility and diverse ideas across our studios in London, Paris, Amsterdam, Berlin, New York, Los Angeles, Chicago, Seoul, Shanghai, and Bangalore.

We are all united by one single ambition: To create extraordinary and memorable work that captivates and excites audiences.

Job Description

  • Work with the CG Lead / Creative Director to design and build interactive experiences using Unreal.
  • Experience/Gameplay/VFX Creation - Create interaction and functionality using Unreal's Blueprints system .
  • Experience in Previz and camera animation- Create Previsualization + Layout for VFX with Camera direction, Camera movement technique that describes how a camera moves about to help enhance a story.
  • Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation.
  • Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices.
  • Optimization - Optimize content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices.
  • Provide all render passes to the compositing team for the compositing process.

Qualifications

Essentials:

  • Minimum 5 years of experience working with Unreal Engine
  • Advance in Maya + MetaHuman + Unreal Pipeline workflow.
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya
  • Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Substance Designer/Painter, Houdini

Soft Skills

  • Highly committed and able to transition between independent work and team participation.
  • Positive attitude towards learning, sharing and mentoring.
  • Organized and methodical with an ability to communicate efficiently within a technical team.
  • Collaborative and team-oriented approach to product development, working with teams across locations, timezones and cultures.

Additional Information

This is an exciting opportunity to work in the dynamic world of visual effects. If you are an ambitious software developer looking for an opportunity to work with cutting edge technology then we look forward to your application.

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