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Designer 3D


Flam


Location

Bangalore | India


Job description

What youll do:**

- Work with fellow designers and technical artists to create various 3D Assets. - Create, implement and optimize interactive content (including models, textures, and animation) for real-time application.

- Optimize assets - topology reduction, draw call reduction, texture baking, etc.

- Design, create, test, and maintain character/creature animations & control rigs. - Working with the guidelines to create the most optimized AR experience.

- Effectively implement completed art assets, facilitate seamless asset integration in Unity, and support with technical guidance.

- Achieve optimal performance and efficiency in the final real-time visual assets, as well as work effectively to solve any art-related bugs or hitches that may arise during production.

**Knowledge, Skills, and Abilities:**

- Knowledge of 3D modeling and asset creation packages like Maya, Substance Painter, Substance Designer, ZBrush, Marmoset, Photoshop, etc.

- Generalist knowledge in skills such as modeling, texturing, lighting, animation, physics, and particle systems.

- Working experience in creating low poly and high poly models.

- Experience with PBR workflow and designing assets of various art styles.

- Advance skills in rigging and props/character animation. - Strong artistic and aesthetic sensibilities.

- Experienced foundational art knowledge in theories of form, value, color, proportion, anatomy, and scale

- Communication skills and experience in both effectively communicating and receiving creative and artistic critique

**Preferred Qualifications:**

- A portfolio showcasing your art and strong 3D design skills - Experience with 3D Motion design is a plus. - Experience with Unity and real-time shader development is a huge plus.


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