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Technical Artist


Optimal Virtual Employee


Location

Noida | India


Job description

This is a remote position.

Technical Artist

The Technical Art role requires an understanding of game production principles, experience supporting content production pipelines, expertise using 3D authoring packages such as Maya, coding skills, and most importantly, a high desire to make processes better and people’s lives easier.

The Technical Artists will be responsible for setting up Game levels, material customization, Asset optimization, Shading/ Lightening and Integration. And also solving technical issues that arise, and ensuring the quality of the final product.

Technical art is a broad term, and qualified candidates will be responsible for serving as the bridge between art, animation, production and programming, examples of the duties include (and not limited to) the following: setup/maintain/standardize/improve the content pipeline, create easy to use tools, rig assets for animation/gameplay, troubleshoot technical production issues that arise, write efficient shaders, optimize game performance, and ultimately ensure the quality and timely delivery of the final product. Technical artist will work with art/design disciplines and the engineering team and help provide communication and cohesion between all groups.




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