Train, guide, and review Texturing artists creating high quality UVs, textures and look dev.
Ensure that artists are meeting production deadlines.
Work efficiently and navigate a fast-paced environment.
Provide feedback and improve established pipelines and workflows
Work with pipeline and R&D teams to create new tools needed to increase efficiency.
Meet with other Supervisors to discuss many topics that range department needs.
Hold bi-weekly meetings with the Texturing team to continue learning and build team togetherness
Collaborate with Directors, Creative Directors, and CG Leads to ensure that all work being delivered meets high level expectations and specific project needs