CDI Mid VFX / Tech Artist
Location
Paris (75) | France
Job description
Position Duties
PopcornFX Art Division is looking for a VFX Artist to grow their team to work on exciting Indie, AA and AAA projects.
Main missions :
- Create real time Visual Effects on a custom engine for a major upcoming AAA game
- Create VFX on PopcornFX, UE5 and Unity for various projects
- Imagine a wide range of effects tailored to fit the universe of a game, in collaboration with various artistic and technical disciplines
- Work with various game studios to help them create, improve, and optimize their VFX
- Quickly create basic prototypes that will be used for discussions related to effects and gameplay
- Communicate with artists, technical team members, studio leadership, and outsource managers
Candidate Profile
Skills and requirements :
- Minimum 2-3 years of professional experience as a VFX artist in games or related industries
- Portfolio showcasing recent game VFX work
- Good artistic sense, especially with realistic effects
- Experience with VFX authoring tools (Niagara, PopcornFX v2, Houdini)
- Comfortable with shader creation (HLSL or visual shader editors)
- Comfortable with texture creation (Photoshop, Substance)
- Ability to identify optimization issues in an fx and fix them
- Fluent technical English
- Ready to learn new processes and softwares quickly
- Eager to receive, seek and give constructive criticism
Pluses :
- Good understanding of physics, of movements in space, good spatial awareness
- Good mathematical knowledge
- Thorough knowledge of 2D & 3D tools (Photoshop, ZBrush, Maya, 3Dsmax, After Effects, FumeFX, Maya Fluids, EmberGen, etc)
- Experience with a mainstream Game Engine (UE4/5, Unity, O3DE)
Additional Information
Position based in Paris (France), Partial Remote (France), potential international missions
Provide
If you have the right experience and are interested in this offer, please provide your resume, motivation letter and references
To: Recruitment manager
Job tags
Salary